Thank you for creating this! When I was making Hoarding I was envisaging a lonesome experience to add to the claustrophobic feeling, so it's interesting to see how that gets turned on its head.
Here's a possible tweak: Because the Hoarding text gets darker and weirder the deeper into the page/hoard you get, you could have players choose the dice that is physically nearest the top of the paper for the first round.
(By the way, great choice of the Barrio typeface for the subheading, it's a perfect fit for the aesthetic)
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Thank you for creating this! When I was making Hoarding I was envisaging a lonesome experience to add to the claustrophobic feeling, so it's interesting to see how that gets turned on its head.
Here's a possible tweak: Because the Hoarding text gets darker and weirder the deeper into the page/hoard you get, you could have players choose the dice that is physically nearest the top of the paper for the first round.
(By the way, great choice of the Barrio typeface for the subheading, it's a perfect fit for the aesthetic)
That's a great idea! I'll make that update asap!
(& thank you! C: )